Game Design Projects
Below are projects created in the Unity game engine and Unreal Engine 4 to show off my skill as a game designer and level designer.
Graduation Project: What Lies Beneath
This First Project was My graduation project for my time at UTD. This is What Lies Beneath, a small horror game meant to show off my skills as a game and level designer. The story and focus of the level is you are an investigator tasked with looking into what happened to a mother and her 4 kids, who all disappeared one night, and you are sent to uncover what happened to them. I've been inspired by games such as the original Resident Evil game, where the player is put into a huge level, and must meticulously traverse the stage, picking up items that unlock one door at a time, slowly progressing through the level, and that's the kind of feeling I want to replicate in my project.